1. CoO glitch FAQ has been uploaded at GameFAQs.
2. I’m year older since last september.
3. New Kotinäky was published on Jamendo.
4. Got an electric guitar. Work on doom metal projects can continue.
5. I began a new Silent Hill 4 speedrun, which strives for perfection, and I utilize the newfound continue abuse movement trick in it. It might take a while ’til it’s finished, since I’m not feeling particularly motivated. I saved before picking up the Doll Key (because saving here allows for a new route with continue movement abuse) with time of 00:20 (2 mins faster than respective savepoint of the other test run.)
6. I’m attempting to TAS Game Boy Colour’s Xena. I’ve found loads of interesting glitches for it. However, like with the above, my motivation is currently on music and not games.
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The best speedrun I ever saw
It is here:
http://speeddemosarchive.com/GrandTheftAutoSA.html
CannibalK9’s GTA: San Andreas speedrun. Such obsessive care for detail it makes me slightly ashamed of my own speedrunning efforts. Not to mention the audio commentary is useful. One thing that tempts me to do a long speedrun of some game some day is that I’d have an excuse to do an own audio commentary! Ah, a man can dream.
Anyway, an inspiring watch, and very clever all over with unexpected routes and vehicle choices. With long segments and many strokes of luck you’ll be left scratching your head wondering just how does the author manage to get his dice land so perfectly.