Skip navigation

Monthly Archives: July 2009

I’m trying to find more glitches of this game, to help with speedruns and other mess-abouts. The biggest thing I’ve found thus far is the weapon charge trick, with is basically the realization that accumulated charge can be used from any weapon to any weapon. You can speed up high-level charges many seconds with this, by first gathering charge with (f.e.) paper-cutting knife, then switching over to a heavy weapon, keeping the full charge. Most useful on higher difficulties…

I’ve devised some strats for a speedrun, and I’m showcasing them with a test speedrun (easy-mode, new game). I’ve recorded the first half, up to the end of apartment world, and the save time is 00:22. The second half will undoubtetly be more interesting than the first, both because of the more complex item management and the reckless Eileen strategies that are possible on easy-mode. I’ll record that half when I got the energy, maybe in a week or so.

By the way, I earlier mentioned about 3 new kills I am able to reduce from the kill count (for worst possible stars). The method is: you can run through a Toadstool whilst recovering from a hit, meaning that 1 innocent life can be spared at each mandatory Toadstool spot where Eileen is not with you. Unfortunately, if Conquerer’s FAQ is correct, I would have to find 2 kills to prevent in order to ever get a score of 0.8…