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Monthly Archives: January 2009

So, another patch is finished. Let’s look into statistics and other odds & ends and revel in the filthy, victorious feeling a bit longer.

Longest run: the very first level of the game in which you can die, Mission 2 of it that is, taking over 47 seconds.

Shortest run: Yorito’s third-to-last level, “Joint Struggle”. About 2 seconds as a whole.

Character dying the most amount of times: Mamoru, 8 times. Not only he dies in each of his own levels, he gets to be guest killed at one of Yorito’s and Ikuko’s levels! Oh, and if you want to count it, he dies one additional time at pt. 3 because of a run attempt I re-did at pt. 4, and also because there’s two versions of his death in the hands of Yorito in the same vid.

Character dying the least amount of times: a tie between Kanae and Ikuko, both dying only once. Oh, and Ichifuji.

My favorite run: may be Yorito’s first level. It was one of the first ones I did, and I was so pleasantly surprised at the solution I wanted to try out the rest of the levels afterwards. Yorito’s second level is also fun thanks to the “nipple torture” and slight OOB moment!

Least favorite run: probably Mamoru’s second level (I dislike the ambience in general there), or pretty much any level in which I had to manipulate strangling and nothing too interesting could be achieved. (if only this game didn’t have such durable sidekicks…!)

Cheers.

This is a run type that’s been intriguing me for a long time already, and yesterday I started doing it. Basically… Heather is not allowed to harm any enemy who isn’t mandatory to defeat during the game (e.g. anyone except the bosses). Quite the opposite, since she will periodically stop to feed the monsters with her hard-earned beef jerky.

Another thing is that she can’t run in rooms where there are monsters. If she did that, it would hurt the monsters’ self-esteem a bit, wouldn’t it? Would give the impression that she doesn’t want to hang out with them. It’s truly challenging to live up to your reputation as a saint.

Note: running is allowed in areas where there are no monsters. ‘Tis to avoid redundancy, and because it’s unlikely you could survive Borley’s mansion without running (the red fog is technically not an enemy, so…)

I’ve recorded halfway past nightmare mall, but I’m not sure whether I should publish it or not. I’ve never done this type of run before, and as such I’ve saved pretty much whenever a new save point was readily available (a total of 4 times as of now). Maybe when the things heat up a bit at later levels I’ll start dropping videos at ye.

It is Shinryuu’s (& co.’s) brand new Mega Man 2 TAS. Absolute care for detail, some very artistic/scientific glitch trickery. A roller coaster of unexpected twists and turns!

http://tasvideos.org/1242M.html

A close contender for the best is Deign’s Mega Man 1 TAS, because it’s even more glitched. So gracefully mind bending…