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Monthly Archives: June 2009

So, during my 17 kills run with every other stat at its potential worst (according to Conquerer), I got 1 whole star. This was a lot more than I expected, since according to the calculations, I should’ve gotten only 0.4. In any case, I was not discouraged, and soon found a way to reduce my score even further.

In my earlier post I speculated whether other characters’ kills add to the total Enemies Defeated-count, but I know now they don’t. I was able to kill all the Toadstools at Water Prison II’s sub-levels by pushing Eileen into them, reducing kill count by 7. Now I was the proud owner of a 0.9 star ranking! However, it seems at least one more worst star run is in order, since I found a way to reduce the kill count by 3 more…

On another note, I did a practise speedrun on easy for this game, with the final time of 1:03:05. Not too shabby!

I’ve seen a lot of requesting for 10-stars runs for any of the Silent Hills, but hey, why not for the “worst possible” star runs? According to Conquerer’s Silent Hill 4 FAQ, the star requirement for 0.2 stars would be…

Difficulty: Easy
Play time: Over 11 hours 30 minutes
Saves: 10
Continues: 10
Enemies Defeated: 1 star per 6 enemies
Memos found: 32/52 or less
Ending: doesn’t matter
Freebies: 0.2 stars

*some spoilers follow*
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